Oculus Rift in Second Life: nice to have but not enough for a breakthrough

So I bought an Oculus Rift virtual headset and ventured into Second Life using the special viewer. This was rather frustrating using a MacBook Air 1.7 Ghz, Intel HD Graphics 5000, but things went a lot better with a MacBook Pro 2.5 Ghz and an Intel Iris Pro for graphics…. Continue reading

What I learned after all those online courses

Listening to Stephen Downes discussing Massive Open Online Courses (see previous post) I felt the need to make an overview of the online courses I participated in during these last few years. Downes inspires me a lot and I fundamentally agree with the discintions he makes between connectivist MOOCs which are… Continue reading

How one gets tired of virtual worlds

Reacting on my previous post about Second Life veterans uniting, draxfiles asked on this site and on Facebook: Interesting how some folks get “tired” of a world unlimited in its creative possibilities, a world that is continuously mind-boggling in the sense that folks make awesome things and yes: a LOT… Continue reading

Mindmapping Oculus Rift

I’m still working on the Oculus Rift coverage and will meet users and developers. I made a wiki mind map (so you can add, change to it) about Oculus, using sources such as the Oculus subreddit and Wired Magazine. Scanning the reviews and reactions it seems obvious that Virtual Reality… Continue reading

Second Life 2.0 will be interesting, but no breakthrough for the multiverse

Quite some excitement among virtual worlds fans: Linden Lab, the company behind Second Life, confirmed that they work on a new virtual world. They won’t let themselves be restrained by concerns about backward compatibility with the eleven year old Second Life as they want a fundamentally better virtual world and… Continue reading

A future for virtual worlds after all

The virtual reality head-mounted display Oculus Rift makes virtual worlds folks dream of a bright future. The Rift exists now as a developer version, but a consumer product could be available in 2015. Second Life is anticipating on this rather thrilling development by releasing a Rift-compatible viewer: [iframe] [/iframe] Read… Continue reading

History and Future of (Mostly) Higher Education

I’m participating in the course History and Future of (Mostly) Higher Education, the proceedings take place on the Coursera platform and the Professor is Cathy N. Davidson (Duke University). It’s not yet another course for professional teachers only: This course is designed for anyone concerned with the best ways of… Continue reading

Digital Game Based Learning MOOCs: Join in September!

So nice. We already had the connectivist Massive Open Online Courses – based on learner-centric, distributed activities using a syndication engine to connect the various events. Then came the xMOOCs – more top-down like massive courses, experimenting with auto-grading systems. Now I learned about gMOOCs – game-based MOOCs. Have a… Continue reading

Are our attention spans becoming longer again?

There has been an eerie silence on this blog for the past weeks. I was immersed in various learning projects. I had to focus for longer times, and this made me switch my attention away from social media streams, unless I could focus on certain topics via Twitter lists for… Continue reading