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Sansar about to launch in open beta

Sansar, the virtual reality worlds platform of Linden Lab (the company behind Second Life) will be in open beta this Spring. Keywords are “social” and “collaborative creation”. The video shows fascinating worlds – Sansar seems to be not one virtual world, but a platform where one can create interconnected worlds… Continue reading

Gold farming revisited

I vividly remember how fascinated I was by Julian Dibbell‘s book “Play Money: or, How I Quit My Day Job and Made Millions Trading Virtual Loot” (2006). The subject was gold farming, a practice described by Wikipedia as such: In the 1990s and 2000s, gold farming was the practice of… Continue reading

HTC brings physical objects into a virtual world

Physical reality, virtual reality and mixed reality: it’s a matter of gradations, not of hard oppositions. The Wall Street Journal shows this from the Mobile World Congress in Barcelona – a tracking system by HTC Vive allowing to incorporate physical objects into a virtual environment: Then again, I don’t mean… Continue reading

Philip Rosedale and Fred Ehrsam discuss blockchain in a virtual salon

It seems the virtual world High Fidelity is hosting interesting events, like this salon about blockchain with Philip Rosedale (High Fideltiy, founding father of Second Life) and  Coinbase co-founder Fred Ehrsam. I think it’s a good idea to organize these salons, they remind me of the Metanomics series in Second… Continue reading

One million headsets – success or failure?

How much is about one million headsets? Consumers purchased 915,000 PlayStation VR headsets as of Feb. 19, roughly four months after it went on sale, so The New York Times reports. This is in line with Sony’s goal of one million by April. But how does this result, which seems… Continue reading

Philip Rosedale wants to improve upon the real world

The Financial Times runs an intriguing portrait of Philip Rosedale, the founding father of Linden Lab and Second Life and these days building a VR-compatible virtual world called High Fidelity. The article not only focuses on the virtual world ambitions of Rosedale but also on his renovation and building projects… Continue reading

Virtual Reality Games as a Metaphor

“Virtual” is often used as a metaphor for “almost nothing” – like in “it’s only virtual, it’s not real”. I encountered an interesting example of that language usage by a well-known historian – actually what he referred to was more “mixed reality” than “virtual reality”, but his logic was the… Continue reading