Lots of Second Life-people don’t like Minecraft. They consider it too primitive, too childish or whatever. I disagree, I think it’s a fantastic game helping young and not-so-young people all kinds of digital literacies. Joseph Flaherty Wired made me discover another game with Minecraft-like aesthetics, but with themed worlds which can be fully destroyed. It seems the worlds are not persistent, they are generated anew by starting a new session, yet no two sessions can ever be the same.