Burn2 in SL: also the emptiness matters

Where does our inspiration come from? It seems that for Philip Rosedale the inspiration for a virtual world came from Burning Man, an annual event in the Black Rock Desert in northern Nevada, in the United States. The idea is to build a city for about a week, collaborating and exchanging gifts. It takes its name from the ritual burning of a large wooden effigy and after the event all traces of the city have to disappear.

In Second Life there is a virtual version of this event. It was organized by the folks at Linden Lab, but this year it was up to the residents to take care of Burn2.

It’s very inspiring to walk around and visit the various installations. In fact, one should not just visit, but participate – there are no tourists or “just visitors” at Burning Man. I guess the experience of the actual desert must be very impressive, but the emptiness of the virtual desert between the installations and event places really is a special experience as well.

Burn2 in Second Life

The virtual desert where burn2 takes place

Tweet about this on TwitterShare on FacebookShare on Google+Share on LinkedInShare on TumblrPin on PinterestShare on RedditShare on StumbleUponEmail this to someone

About rolandlegrand

I'm social media manager at Mediafin, the publisher of Belgium's leading business newspapers De Tijd and L'Echo. I have a special interest in the intersection of immersive media, business and philosophy.
Tagged , . Bookmark the permalink.

0 Responses to Burn2 in SL: also the emptiness matters

Leave a Reply