Let’s do something wild and combine two fascinating developments. The first one is about augmented reality. As I said in a previous post, I’m not totally convinced that looking through a smartphone camera is such a compelling experience. What about glasses? The conventional wisdom says that it won’t work: people won’t put some ugly device on their face and walk around like total nerds (okay, some would be happy to do it, because they are nerds geeks, but I’m talking about mainstream folks here).
But can we be that sure? After all, 3D movies are very popular now, and professional augmented reality glasses can do amazing stuff – but they are very expensive. Well, it seems that prices are coming down: Aaron Saenz on the Singularity Hub talks about $2000 dollar (made by Vuzix). Pretty expensive, but clearly the price is getting lower. Here is the video:
Maybe the idea of staring at 3D-dragons is not exactly your idea of great entertainment, but there is also stuff about publishing and education in the video and the story. This being said, a sure sign that this kind of stuff goes beyond the very early adopters will be when the first ‘adult content’ publishers start using it.
Now the second development: the current experiments of running Second Life in a browser. I could not yet check it for myself, but the first reactions on Twitter seem to be positive. Really Engaging Accounting has a first-hand story about the experiments and this video:
Now imagine to combine both developments. The glasses could ultimately replace the traditional smartphone hardware, and virtual worlds such as Second Life or Blue Mars (more a platform for virtual worlds) will run in the cloud and you will be able to use them on lower end laptops, tablets, and I guess smartphones – and so, in a not too distant future, they could also run in those fancy glasses. So start dreaming about seamless integration of virtual, augmented and physical realities (or at least, read some science fiction about it!), and what it will make possible.