Metanomics master class in game development

Wow. Tomorrow’s Metanomics show will be extremely interesting:

During this Masterclass on Game Development, guest host Dusan Writer will take us behind the scenes with a panel of guests and look at how games are developed. What IS a game, exactly? How do you develop the rules, stages and rewards in order to make a great game? What technologies do game developers use to display their games? What are the advantages/disadvantages of immersive environments like Second Life? How does a game developer deal with ‘emergent behavior’? How are games ‘monetized’ and what are the new models and decisions that game developers need to make? (Freemium, pay-to-play, subscription, etc.)

Game developers Oni Horan, Colin Nilsson and thought leader Tony Walsh will bring us a view behind the scenes but will also explain the broader cultural context.

As usual, more information about the event and the panel members on Metanomics.net.

Join us for this Masterclass on game development on Monday November 22nd at 12 p.m. Pacific.

You can join in through the main stage in Second Life, or watch a live video stream of the event on the Metanomics site.

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About rolandlegrand

I'm social media manager at Mediafin, the publisher of Belgium's leading business newspapers De Tijd and L'Echo. I have a special interest in the intersection of immersive media, business and philosophy.
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0 Responses to Metanomics master class in game development

  1. Prokofy Neva says:

    I was really glad to hear of this. I think the Terra Nova gang really needs some competition.

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