The limits of blockchain, for now

An interesting take on the use of blockchain in the mass consumer markets by Adam Frisby, CEO and lead developer of Sinespace, a Unity-based MMO and social VR platform: on VentureBeat he explains “why blockchain isn’t ready for primetime“. “As it stands, blockchain is caught between three competing objectives: fast,… Continue reading

Blockchain for avatars

Even though I’m sceptical about the appeal of open-ended, user-created virtual worlds for a mainstream audience, I still follow people who are very active in that field because they tend to be highly creative out of the box thinkers. One of them is Philip Rosedale, the founding father of Linden… Continue reading