Virtual Reality, Virtual Worlds and Philosophy: join our reading group

What does philosophy tell us about virtual reality and virtual worlds? I’d like to start with some people who do not belong to the typical college overview of classical philosphers, people who started thinking about the augmentation of human intellect and human emotions such as Vannevar Bush (As Ae May… Continue reading

The anti-Minecraft

Lots of Second Life-people don’t like Minecraft. They consider it too primitive, too childish or whatever. I disagree, I think it’s a fantastic game helping young and not-so-young people all kinds of digital literacies. Joseph Flaherty Wired made me discover another game with Minecraft-like aesthetics, but with themed worlds which… Continue reading

William Gibson captures the (gloomy) mood of the time

Don’t miss the latest episode of The Coode Street Podcast as it features author William Gibson. One of the topics is of course his latest book, The Peripheral, a story set in multiple futures. I guess ‘multiple futures’ sounds complex and the first part of the book is indeed bewildering…. Continue reading

Author Neal Stephenson joins Magic Leap as Chief Futurist

Neal Stephenson is the author of Snow Crash, a book which helped me ‘get’ virtual worlds. Today he announces in a blog post that he agreed to become Chief Futurist of Magic Leap, which is a secretive company working on something which seems to get rid of keyboards and other… Continue reading

Is the Oculus Rift a Gothic Cathedral?

“Performance philosopher” Jason Silva brings us yet another interesting video, talking about the The Revered Gaze, explaining how immersive technologies are linked to our need to experience transcendence. As such the gothic cathedral and the Oculus Rift are very similar technologies. I do admit there is the very real possibility… Continue reading

Oculus needs smaller avatars in Second Life

This is the Berlin 1920 area in Second Life is testing for Oculus Rift. They scaled part of the environment to fit the Oculus Rift immersive environment. It also implies one should downsize one’s avatar (avatars are typically unrealistically big in Second Life) – but one can use the Oculus… Continue reading

Discover Isovista, a place for 3D art and education

This video illustrates two things: first the interesting stuff the Isovista people are doing and second how difficult it is to translate the Oculus-experience into a 2D-video. What is obvious is how one can immerse oneself into a virtual art exhibition and use clever tricks to navigate around (follow a… Continue reading

What I learned after all those online courses

Listening to Stephen Downes discussing Massive Open Online Courses (see previous post) I felt the need to make an overview of the online courses I participated in during these last few years. Downes inspires me a lot and I fundamentally agree with the├é┬ádiscintions he makes between connectivist MOOCs which are… Continue reading

Waiting for the new Bee and PussyCat episode

Just learned about Frederator‘s Bee and PussyCat show in The Wall Street Journal. It’s a great story about an indie production for YouTube, getting no corporate response yet mobilizing a lot of devoted fans on Kickstarter and now launching on YouTube. This is the first video they published in August… Continue reading