Virtual communities on Google+

Getting tons of invites for communities on Google Plus. A limited selection: communities for Digital Culture (look for Ted Newcomb to get an invite), Second Life (288 members already), Second Life Arts (135 members), Opensim Virtual (‘First there was Second Life, then there was Freedom), MetaMeets (3D internet conference), Augmented Reality, 3D printing (1,307 members), Ingress (the Google alternate reality game) (7,193 members) and other Ingress-communities (for the resistance, the enlightened, for various countries…).

Google+ also offers a selection of interesting communities and of course allows you to search for specific interests: fond out more at Google+ communities.

There are discussions about whether the discussion threads should be indexed, tagged (of should we use hashtages), privacy, big corporates, but I definitely have the impression it increases the activity on Google+ and makes it far more valuable.

Users of the WELL take over their online community

-Salon Media Group (SLNM.PK) and The Well Group, 
Inc. today jointly announced that The WELL is now under the ownership of The Well Group, 
Inc., a private investment group composed of long-time WELL members.
The Well Group, Inc. consists entirely of long-time WELL users with an average tenure  exceeding 20 years.

The purchase marks the first major online business taken private by users of  the business itself. 
via Diigo http://www.well.com/p-release/pr_20120920.pdf

Update:Just wondering, and totally speculative. Just like the WELL, Second Life is almost entirely user generated. Suppose, just suppose, that the new strategy does not work out, that growth remains flat while the new projects work out really well. Suppose Linden Lab would consider selling Second Life – would (a group of) residents be able to buy the place? Or would everybody just flock to alternatives such as OpenSim?