Virtual environments and social media: from despair to being halfway there
[View the story “Virtual worlds, why they are so limited, and so precious” on Storify]
[View the story “Virtual worlds, why they are so limited, and so precious” on Storify]
Are you interested in the proliferation of markets everywhere (think not only the major financial markets but also Facebook, iTunes, Second Life… )? What about cloud computing and concepts such as Everything as a Service? And finally the digitization which transforms so many industries and activities? Now let’s tie those… Continue reading
Remember the guys who used the Kinect to move around and play in World of Warcraft? I was frustrated that Second Life did not have the scoop… but here we are now: those same people from the University of Southern California, Institute for Creative Technologies, demonstrate how they use the… Continue reading
My newspaper colleague Dirk Selleslagh recently had an interview with the inventor and futurist Ray Kurzweil. The first minute is an introduction in Dutch, the interview itself is in English as perfect translation technology is not yet available…
Microsoft announces Avatar Kinect. Notice how it seems to be possible to give the avatars facial expressions. Of course, I don’t think this will be a user generated world, boasting its very own economy etc. Maybe it will fail miserably, like Google’s Lively did. But then again, maybe it’ll take… Continue reading
Oh my! Is our Second Life community, and especially the geeky part of it, losing it’s innovative edge? New World Notes posted a few days ago about how the Kinect is being used to move around and play in World of Warcraft. Watch this video: Interesting to note: in 2008… Continue reading
Okay, still trying to figure out how to use this in a newsroom context, but KinectHacks says this is The Most Extreme Kinect Hack they’ve seen so far, so here it comes (waiting for Draxtor Despres to incorporate some Kinect magic in one of his news machinimas): Adding another one… Continue reading