Discovering a virtual mine in the Appalachian mountains

Talking about virtual environments and machinima (see previous post), here is a very nice example: today in Second Life the Virtual Mine is being launched: The Virtual Mine is a complete 3D virtual mountaintop removal mine created by Deep Down in the popular world Second Life.  The virtual mine, developed at BAVC’s Producers… Continue reading

Shooting video in virtual worlds and games with a virtual handheld camera

Machinima is a crucial aspect of the use of virtual environments for journalism. It basically involves shooting video inside virtual environments and games, eventually mixing this with video from the physical world. Examples can be found for instance on the YouTube channel of Draxtor Despres. The blog Phasing Grace now… Continue reading

Blue Mars gets ready for the cloud

Avatar Reality, the company behind the virtual worlds platform Blue Mars, released demos showing how virtual worlds created on the platform can be rendered in the cloud and used in a browser and on hardware such as office laptops, Macs, smartphones and tablets – basically on everything which can handle… Continue reading

Metanomics about the new laws of virtual worlds

On Metanomics: Virtual worlds often seem like they have their own governments….and their own laws. Whether expressed through a EULA or a Terms of Service Agreement, virtual worlds are often governed by individual codes of conduct and enforcement that are derived less from “real-world” laws and more by the platform owner’s lawyers…. Continue reading

Qwiki wants wikis to act human

Just a quick shout here about Qwiki, which does something extra with wikis: “working to deliver information in a format that’s quintessentially human – via storytelling instead of search.” The site explains: We’ve all seen science fiction films (or read novels) where computers are able to collect data on behalf… Continue reading

FT Alphaville expands chat sessions

This is nice, and another example of how mainstream media embrace social media: the Financial Times runs a number of blogs, and one of their major blogs is FT Alphaville (about all things markets). It’s a very classical blog, but they also have a daily chat session and a kind… Continue reading

Mainstream media embrace social media

While there are still journalists out there who ‘don’t get’ social media or try to ignore them as much as possible, it seems that mainstream media are more and more embracing blogs, video sharing, social networks and microblogging. The coverage of the US elections demonstrates this: have a look at… Continue reading

When game theorists become scary

Games, especially video games and online games, are incredibly fascinating. They can be beautiful, intriguing, social, but in order to become a success, they need to be engaging. There is a kind of gold rush to games by marketing specialists, human resources experts, experimental economists, psychologists, neurologists, educators, and they… Continue reading